US$ 11.00
you create a Might and a Vigor token
Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Subtype: Attack Rarity: Common Class: Mechanologist Cost: 0 Power: 4 Boost
Set: Arcane Rising Edition: 1st Edition Finish: Rainbow Foil Type: Action Rarity: Majestic Class: Mechanologist Cost: 1 Whenever you boost a card this turn
the defending hero creates a Quicken token when the combat chain closes
Set: Part the Mistveil Finish: Regular Type: Action Subtype: Attack Rarity: Majestic Class: Shadow Runeblade Cost: 1 Power: 4 Rune Gate (If you control Runechants equal to or greater than this cards's RESOURCE cost
Saving Grace [ASB025] (Armory Deck: Boltyn) Rainbow Foil Resource you create a Might andSet: Armory Deck: Boltyn Finish: Regular Type: Action Subtype: Attack Rarity: Majestic Class: Light Warrior Cost: 1 Power: 3 As an additional cost to play Saving Grace, you may charge your hero's soul. (Put a card from your hand face up under your hero card.) If you've charged this turn, target attack gets 2 POWER.
US$ 11.00
US$ 15.00
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US$ 25.00
US$ 17.95
US$ 25.00
US$ 10.00